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Synth Strain
Solo project
2D platformer of a fast character with a rhythm mechanic where the player has to hit 4 consecutive times to the beat of the music.
The game features 3 playable levels, inventory system, consumable items, item upgrades, and more. Curated to make it a complete package experience.
Projects
Skills & Expertise

3Cs Development
My main focus is on making sure the playable character is given the priority it deserves, creating a smooth and satisfying gameplay experience.

Game Engines
Extensive work using Unity and Unreal Engine. Focused on gameplay and systems design using C#, C++ and Blueprints.

Gameplay Mechanics
Creating complex systems that give the player a fun game loop is one of my greatest passions in game design.
Connect With ME
Direct Inquiries
jorge.paladines.bossano@gmail.com
SOCIAL MEDIA
Recruitment & Collaboration
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